The next edition of the Starcraft Clinics is 2024-08-30T14:00:00Z! Come chat and get support for Snapcraft, Charmcraft, Rockcraft, or the Craft libraries in general.
During the previous clinic clinic, we talked about remote builds, the mesa-2404 snap, creating new dotnet snaps, and some bugs related to the kernel plugin.
If you want to discuss any topics other than starcraft applications themselves, reply here in advance so we can invite the correct parties. For example, if you have snapd/runtime questions, we can invite someone from the snapd team.
Have you figured out anything or narrowed down the problem from debugging? I’m asking in the context of these types of debugging actions related to snapd, system logs, and apparmor: https://snapcraft.io/docs/debug-snaps
Yes, but can’t dig more. I tried to fix the QtMultimedia, which initially I thought is the issue, then some usual try like with devmode and others. The app is an audio playing app, and it probably doesn’t even plays the audio. That’s why I am unable to understand at all, where is the real issue. Also, checked with snappy-debug, almost clean, no denials.
@lonroth was also looking for a way to support a concept of plugins for a snap. Components may serve as a good solution when they are production ready.
@soumyaDghosh’s audiotube snap is not playing audio (see comments above in this thread), but we were unable to make any headway besides some ideas on what to troubleshoot next.
I didn’t notice this before, but the use of Components seems very interesting. We can also use this to implement multiple media codecs, like for example gstreamer ugly plugins, not necessary, but something good to have?