I’m trying to make my first snap, using GZDoom. My current snapcraft.yaml can be inspected on https://github.com/Hvassaa/gzdoom-snap/blob/master/snap/snapcraft.yaml
The snap correctly builds, and most stuff seems to be in place. When I try to run the program by executing “gzdoom -iwad path_to_my_wad” it gives me a pop error with the message “Cannot find gzdoom.pk3”. I tried unsquashing and looking in the produced snap, and I found that the missing files are located in “squashfs-root/share/games/doom/”. How can I make the snap aware of these? Sorry if I’m unprecise or have misunderstood something!
I also looked at the following post Call for testing: WolfenDoom - Blade of Agony , which seems to also package gzdoom. I could not find the snapcraft.yaml to reference it though, anyone know if it’s public?
Some of the resources I have followed:
githubDOTcom/0x0000ff/gzdoom-snap/blob/master/snap/snapcraft.yaml (good reference, does not seem to build any more though)
(New users cant post more than 2 links apparently, so sorry for that)