Distributing a Java application for Linux while reaching the widest possible audience is complicated. Typically, the user has to make sure the JRE/SDK version and their environment are configured correctly. When a Linux distribution changes the delivered JRE, this can be problematic for applications.
Snaps solve these problems and ensure the correct JRE is shipped alongside the application at all times.
Why are snaps good for Java projects?
- Snaps are easy to discover and install Millions of users can browse and install snaps graphically in the Snap Store or from the command-line.
- Snaps install and run the same across Linux They bundle the exact version of whatever is required, along with all of your appâs dependencies, be they Java modules or system libraries.
- Snaps automatically update to the latest version Four times a day, usersâ systems will check for new versions and upgrade in the background.
- Upgrades are not disruptive Because upgrades are not in-place, users can keep your app open as itâs upgraded in the background.
- Upgrades are safe If your app fails to upgrade, users automatically roll back to the previous revision.
Build a snap in 20 minutes
Ready to get started? By the end of this guide, youâll understand how to make a snap of your Java app that can be published in the Snap Store, showcasing it to millions of Linux users.
For a brief overview of the snap creation process, including how to install snapcraft and how itâs used, see Snapcraft overview. For a more comprehensive breakdown of the steps involved, take a look at Creating a snap.
Getting started
Snaps are defined in a single YAML file placed either in the root folder of your project or in a directory named snap
. The following example shows the entire snapcraft.yaml file for an existing project, Cal - The Console Calendar Generator.
Using a few lines of yaml and the snapcraft tool, a Java application, its dependencies and the correct JRE can be packaged as a snap. Donât worry, weâll break this down.
snapcraft.yaml for Cal
name: fcal
version: '2.7.1'
summary: Command line calendar display
description: |
fCal is a command line calendar utility. It will display a
calendar on the command line with any month/year requested. Defaults
to the current year. fCal can also display local holidays. See help.
grade: stable
confinement: strict
base: core22
title: fCal
website: https://github.com/frossm/cal
issues: https://github.com/frossm/cal/issues
license: MIT
# Enable faster LZO compression
compression: lzo
# Ignore useless library warnings
lint:
ignore:
- library
apps:
fcal:
command: cal-wrapper
plugs:
- network
parts:
wrapper:
plugin: dump
source: snap/local
source-type: local
library:
plugin: maven
source: https://github.com/frossm/library.git
source-type: git
source-tag: 'v2023.12.03'
maven-parameters:
- install
build-packages:
- maven
- openjdk-11-jdk-headless
cal:
plugin: maven
source: https://github.com/frossm/cal.git
source-branch: master
source-type: git
after:
- library
build-packages:
- maven
- openjdk-11-jdk-headless
stage-packages:
- openjdk-11-jre-headless
override-prime: |
snapcraftctl prime
rm -vf usr/lib/jvm/java-11-openjdk-*/lib/security/blacklisted.certs
Metadata
The snapcraft.yaml
file starts with a small amount of human-readable metadata, which usually can be lifted from the GitHub description or project README.md. This data is used in the presentation of your app in the Snap Store.
name: fcal
version: '2.7.1'
summary: Command line calendar display
description: |
fCal is a command line calendar utility. It will display a
calendar on the command line with any month/year requested. Defaults
to the current year. fCal can also display local holidays. See help.
Base
The base keyword declares which base snap to use with your project. A base snap is a special kind of snap that provides a run-time environment alongside a minimal set of libraries that are common to most applications:
base: core22
As used above, core22
is the current standard base for snap building and is based on Ubuntu 22.04 LTS.
See Base snaps for more details.
Security model
The next section describes the level of confinement applied to your app.
confinement: devmode
Snaps are containerised to ensure more predictable application behaviour and greater security. Unlike other container systems, the shape of this confinement can be changed through a set of interfaces. These are declarations that tell the system to give permission for a specific task, such as accessing a webcam or binding to a network port.
Itâs best to start a snap with the confinement in warning mode, rather than strictly applied. This is indicated through the devmode
keyword. When a snap is in devmode
, runtime confinement violations will be allowed but reported. These can be reviewed by running journalctl -xe
.
Because devmode
is only intended for development, snaps must be set to strict
confinement before they can be published as âstableâ in the Snap Store. Once an app is working well in devmode
, you can review confinement violations, add appropriate interfaces, and switch to strict
confinement.
Apps
Apps are the commands and services exposed to end users. If your command name matches the snap name
, users will be able to run the command directly. If the names differ, then apps are prefixed with the snap name
(fcal.command-name
, for example). This is to avoid conflicting with apps defined by other installed snaps.
If you donât want your command prefixed you can request an alias for it on the Snapcraft forum. These are set up automatically when your snap is installed from the Snap Store.
apps:
fcal:
command: cal-wrapper
plugs:
- network
Parts
Parts define how to build your app. Parts can be anything: programs, libraries, or other assets needed to create and run your application. These can point to local directories, remote git repositories or other revision control systems.
In this case we have the following sources:
cal
: A remote git repository that contains the source code for theCal
application.library
: A remote git repository that contains the source code for dependent libraries.wrapper
: Path to a local directory that contains a wrapper script to run the application in a bash shell.
For details on metadata specific to snapcraft parts, see Snapcraft parts metadata.
The maven
plugin can build the application using standard parameters. This plugin requires a pom.xml
in the root of the source tree. For more details on Maven-specific metadata, see The Maven plugin.
The dump
plugin dumps the content from a specified source. For more details on metadata specific to the dump
plugin, see The Dump plugin.
parts:
wrapper:
plugin: dump
source: snap/local
source-type: local
library:
plugin: maven
source: https://github.com/frossm/library.git
source-type: git
source-tag: 'v2023.12.03'
maven-parameters:
- install
build-packages:
- maven
- openjdk-11-jdk-headless
cal:
plugin: maven
source: https://github.com/frossm/cal.git
source-branch: master
source-type: git
after:
- library
build-packages:
- maven
- openjdk-11-jdk-headless
stage-packages:
- openjdk-11-jre-headless
override-prime: |
snapcraftctl prime
rm -vf usr/lib/jvm/java-11-openjdk-*/lib/security/blacklisted.certs
Building the snap
You can download the example repository with the following command:
$ git clone https://github.com/frossm/cal.git
After youâve reviewed the snapcraft.yaml
, you can build the snap by simply executing the snapcraft command in the project directory:
$ snapcraft
The resulting snap can be installed locally. This requires the --dangerous
flag because the snap is not signed by the Snap Store. The --devmode
flag acknowledges that you are installing an unconfined application:
$ sudo snap install fcal_*.snap --devmode --dangerous
You can then try it out:
$ fcal
Removing the snap is simple too:
$ sudo snap remove fcal
Publishing your snap
To share your snaps you need to publish them in the Snap Store. First, create an account on the dashboard. Here you can customise how your snaps are presented, review your uploads and control publishing.
Youâll need to choose a unique âdeveloper namespaceâ as part of the account creation process. This name will be visible by users and associated with your published snaps.
Make sure the snapcraft
command is authenticated using the email address attached to your Snap Store account:
$ snapcraft login
Reserve a name for your snap
You can publish your own version of a snap, provided you do so under a name you have rights to. You can register a name on dashboard.snapcraft.io, or by running the following command:
$ snapcraft register myjavasnap
Be sure to update the name:
in your snapcraft.yaml
to match this registered name, then run snapcraft
again.
Upload your snap
Use snapcraft to push the snap to the Snap Store.
$ snapcraft upload --release=edge myjavasnap_*.snap
If youâre happy with the result, you can commit the snapcraft.yaml to your GitHub repo. You can optionally enable Build from GitHub so any further commits automatically get released to edge, without requiring you to manually build locally.
Congratulations! Youâve just built and published your first Java snap. For a more in-depth overview of the snap building process, see Creating a snap.