Yo Frankie! (a Blender game) : help wanted

Hello, after 2 months searching, I have found a way to display all graphics. Now the issue is with the sounds and music that fails to load.

Could some Snap expert have a look please? (I have tried ‘snappy-debug’).

A part of the log of the game (snap) itself:

WARNING: Sound actuator "flap wings" from object "3d sound helper" failed to load sample.
WARNING: Sound actuator "poo" from object "3d sound helper" failed to load sample.
WARNING: Sound actuator "poo impact" from object "3d sound helper" failed to load sample.
WARNING: Sound actuator "menu_music" from object "Cam_StartMenu" failed to load sample.
WARNING: Sound actuator "menu_sound" from object "menu_logic" failed to load sample.
Warning, sensor "menu_delay" has lost a link to a controller (link 2 of 3) from object "menu_logic"
	possible causes are partially appended objects or an error reading the file,logic may be incorrect
Warning, sensor "menu_delay" could not find its controller (link 3 of 3) from object "menu_logic"
	there has been an error converting the blender controller for the game engine,logic may be incorrect
Warning, sensor "sensor2" has lost a link to a controller (link 1 of 1) from object "butterfly_logic"
	possible causes are partially appended objects or an error reading the file,logic may be incorrect
Warning: could not open marshal file

I tried to update the standalone Blender (BGE) player with newer versions without better success.

Note: the Snap is core18 + a 2009 version of the game v1.1 (64 bits). Someone mastering Blender may rebuild it in order to get a newer release (it seems that no one ever did according my web searches).

After searching the web, sound issues where common with Blender runtime prior to v2.50.

I found the way to rebuild the runtime from Blender v2.79a (runtime development was stop from v2.8). Now I am trying to make it run with Core18.

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