Tale's of Maj'eyal Chromebook

I decided to try a quick game install and run while I had a moment and this is what occured:

stephan@penguin:~$ snap run boa

Game directory doesn’t exist

Creating directory

GZDoom g3.5pre-117-g7817e6a - 2018-07-14 13:05:49 +0200 - SDL version

Compiled on Oct 16 2019

M_LoadDefaults: Load system defaults.

W_Init: Init WADfiles.

adding gzdoom.pk3, 626 lumps

adding zd_extra.pk3, 132 lumps

adding /snap/boa/196/wolf_boa.pk3, 14294 lumps

I_Init: Setting up machine state.

CPU Vendor ID: GenuineIntel

Family 6, Model 76, Stepping 4

Features: SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 HyperThreading

I_InitSound: Initializing OpenAL

No protocol specified

xcb_connection_has_error() returned true

No protocol specified

xcb_connection_has_error() returned true

Opened device Intel 82801AA-ICH

EFX enabled

V_Init: allocate screen.

S_Init: Setting up sound.

ST_Init: Init startup screen.

Checking cmd-line parameters…

S_InitData: Load sound definitions.

G_ParseMapInfo: Load map definitions.

Texman.Init: Init texture manager.

ParseTeamInfo: Load team definitions.

LoadActors: Load actor definitions.

wolf_boa.pk3:scripts/menus/iconlistmenu.txt, line 100: Default values for parameter of virtual override will be ignored!

wolf_boa.pk3:scripts/menus/iconlistmenu.txt, line 297: Default values for parameter of virtual override will be ignored!

wolf_boa.pk3:scripts/menus/iconlistmenu.txt, line 328: Default values for parameter of virtual override will be ignored!

wolf_boa.pk3:scripts/menus/iconlistmenu.txt, line 367: Default values for parameter of virtual override will be ignored!

wolf_boa.pk3:scripts/menus/iconlistmenu.txt, line 403: Default values for parameter of virtual override will be ignored!

wolf_boa.pk3:scripts/actors/enemies/base.txt, line 267: Default values for parameter of virtual override will be ignored!

6 warnings while compiling wolf_boa.pk3:scripts/actors/items/money.txt

Script warning, “wolf_boa.pk3:actors/models.txt” line 2593:

Tried to define class ‘SpotLight’ more than once. Renaming class to ‘SpotLight@wolf_boa.pk3@actors/models.txt’

script parsing took 3706.75 ms

R_Init: Init Doom refresh subsystem.

Make colormap

DecalLibrary: Load decals.

M_Init: Init menus.

No protocol specified

xcb_connection_has_error() returned true

P_Init: Init Playloop state.

ParseSBarInfo: Loading custom status bar definition.

a Realm667 project

D_CheckNetGame: Checking network game status.

player 1 of 1 (1 nodes)

No protocol specified

No protocol specified

** (gzdoom:1595): WARNING **: Could not open X display

*** Fatal Error ***

Address not mapped to object (signal 11)

Address: (nil)

!!! Could not create gzdoom-crash.log following signal

/snap/boa/196/launcher: line 16: 1595 Segmentation fault ${SNAP}/bin/gzdoom -iwad ${SNAP}/wolf_boa.pk3 -config ${GAMEDIR}/boa.conf -savedir ${GAMEDIR}