OK so for the Steam snap we require some
udev rules to be pushed to the host. After speaking with @jdstrand it makes little sense to have them contained within each snap, soo…
Let’s talk about a
controllers interface (name pending ) which would centralise these important
udev rules. Effectively we’d want the “good” rules maintained in
snapd, and having a plug in
linux-steam-integration to connect to it. This would also come in useful for other games that wanted to take advantage of the steam controller, HTC vive, etc.
Additionally we’d offer a chance for centralising these fixes. Anyone following the news recently would see that Feral Interactive provided some
udev rules to the latest SteamOS update to enable certain wheels. Wouldn’t it be altogether awesome if we could have that for all snaps, including LSI?
Ok markety spiel over, let’s discuss how to do it.