Hi, I’m trying to package Solarus Game Engine, a GUI that helps people make games. I’ve already tried Flatpak and it failed for this exact reason.
When using “File > New quest…” this is what it’s supposed to look like:
You can choose a folder. Each game is represented by a folder.
But my Snappy build doesn’t do this. It only lets me choose a file. Here’s my Snappy build:
You cannot choose a folder. This dialog only lets you choose a file. But we really need the ability to choose a folder.
Like I said earlier, I had the same issue with Flatpak. Here’s my Flatpak build:
(here’s more info about why the Flatpak maybe didn’t work, no clue why the snap doesn’t: https://github.com/flatpak/flatpak/issues/2479 )
Finally, here’s my snapcraft.yml file:
name: solarus version: "1.6" summary: A free and open-source Action-RPG game engine description: | Solarus is a free and open-source Action-RPG game engine, licensed under GPL, and written in C++. It runs quests in Lua, and can work on a great number of platforms. Solarus also features a game editor called Solarus Quest Editor, written in C++ with Qt to help you create your game. confinement: devmode apps: solarus: command: desktop-launch solarus-launcher parts: solarus: plugin: cmake source-type: git source: https://gitlab.com/solarus-games/solarus.git source-commit: 633bad6be5fbe2f77c3d63db497f7d7e2b1128f6 build-packages: - g++ - make - libsdl2-dev - libsdl2-image-dev - libsdl2-ttf-dev - libluajit-5.1-dev - libphysfs-dev - libopenal-dev - libmodplug-dev - libvorbis-dev - qtbase5-dev - qttools5-dev - qttools5-dev-tools - libglm-dev after: [desktop-qt5]
Any ideas? Thank you!