Hello, there I try to build the ogre3d as a part of larger project – opendungeons-plus With the NEWEST (old) ogre 13 3 2 I get
[ 55%] Building CXX object RenderSystems/GLSupport/CMakeFiles/OgreGLSupport.dir/src/EGL/X11/OgreX11EGLSupport.cpp.o
In file included from /build/opendungeons-plus/parts/ogre/src/RenderSystems/GLSupport/include/EGL/X11/OgreX11EGLSupport.h:36:0,
from /build/opendungeons-plus/parts/ogre/src/RenderSystems/GLSupport/src/EGL/X11/OgreX11EGLSupport.cpp:35:
/build/opendungeons-plus/parts/ogre/src/RenderSystems/GLSupport/include/EGL/OgreEGLSupport.h:35:10: fatal error: EGL/egl.h: No such file or directory
#include <EGL/egl.h>
^~~~~~~~~~~
On my local machine the library egl is of course installed and I have even development version of it. However on snapcraft server it seems it misses one … How do I include necessery libraries like egl with snapcraft ? I am completly greenish when it comes to snap art … and someone else wrote the snapcraft.yaml script … cheers.