Snapping OpenCV and CUDA


#1

My code is based on OpenCV and CUDA.

I created the following snapcraft.yaml for the following repository:

name: opencv
version: '3.4.0'
summary: OpenCV for TX2
description: |
  OpenCV 3.4.0 for TX2 based on https://github.com/jetsonhacks/buildOpenCVTX2

grade: devel # must be 'stable' to release into candidate/stable channels
confinement: devmode # use 'strict' once you have the right plugs and slots

parts:
  opencv:
    plugin: nil
    stage-packages:
      - software-properties-common
    override-build: |
      ./buildOpenCV.sh

There’s a removeOpenCVSources.sh script, I was wondering if I can run it in a different procedure or I just simply wait for the build to end and run it with &&?

Another thing I’m wondering about, since OpenCV and CUDA are pretty big and I have several applications that needs them I was wondering if I can just configure a dependencies between snaps and what do I do if I need both CUDA and OpenCV for one of the products? Can I install snap as a build dependency for another snap?

Thank you!


#2

Doesn’t matter anymore, apparently Snapcraft packages need SquashFS on the target machine to work and the kernel was configured without it, 1.5 weeks of work went down the drain.