Mechanics of renaming snaps

Any update on that topic?

I have finally taken the time to rename the “play0ad” snap to “0ad”, now that this is a valid name.

The name “0ad” was already registered to me in the store and was sitting there idle, so I have updated the metadata and uploaded builds there, but I am wondering how to ensure users switch to the new snap (preferably automagically and transparently).

Also, the process-control interface was automatically being connected for play0ad (required to make the game run with strict confinement, see that thread), can that privilege be transferred to 0ad?

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