Cursor Showing up in opengl game

I’ve made a snap package for an open-source project called re3:
https://github.com/0x0000ff/re3.git

There’s a mouse pointer in the middle of the screen in the game and menu. Any help in removing the cursor would be appreciated.

Thanks.
Screenshot%20at%202020-11-23%2007-58-24

It’s probably worth mentioning that I’m using Debain 10 with a kernel from backports- my bad. I’ve also got some details of my hardware:

I’ve Tux Kart installed as a snap, and that doesn’t exhibit the same problem.

Does the cursor show up in the non-snapped version?