Classic confinement request: gpu-burn

I think this actually was an issue on my end. The program was being compiled for a specific CUDA compute architecture and being run on a different architecture. I’ve patched the code in the snap, and it seems to work just fine after connecting opengl and hardware-observe.

I’ve also bundled in the binary blob for nvidia-smi, which should be fine to do.

Therefore, I think classic confinement is not needed.