It’s a presentation issue that is being fixed right now. Licenses are being incorrectly reported as proprietary when they are unset. We’re fixing that, and also improving the way that licenses are specified in general.
More details here:
It’s a presentation issue that is being fixed right now. Licenses are being incorrectly reported as proprietary when they are unset. We’re fixing that, and also improving the way that licenses are specified in general.
More details here: