Basics : Absolute and relative paths in snapcraft software

In my game ( using ogre 13 3 2) I have in the resource.cfg

FileSystem=/usr/share/OGRE/Media/RTShaderLib/

Would it be resolved properly that is to the

/snap/opendungeons-plus/44/usr/share/OGRE/Media/RTShaderLib/ ?

OR should I avoid using absolute paths at all costs ?

Looks like a config file so maybe you can update it to point to locations under $SNAP. If not, then you can use layouts.

https://ogrecave.github.io/ogre/api/lat … 8b73edae40

" will take care of the snap path for you."

So it was a red herring - sorry. The OpenDungeons does that already. Will start a more general thread on snap and debugging soon…