We created a snap (https://snapcraft.io/flappy) for our game Flappy. The game requires the interface :pulseaudio for background music. It build with Godot Engine so that’s why it needs pulse audio.
Because it is a game is intended to be used by children, older people or even by complete beginners to the snap system.
Have you tried the audio-playback interface? That one is auto-connected by default because it does not give you access to the microphone. The pulseaudio interface is deprecated because it’s less secure.
If you followed any docs that pointed you towards the pulseaudio
interface, can you let us know which ones so we can update them? Thanks!
No, we did not try audio-playback, we will try it. As about the tutorial we followed this tutorial on YouTube https://youtu.be/rIRgqMe9D9s
Edit: We tried audio-playback, it works. Thank you so much
Can you update these two examples so they don’t use pulseaudio
anymore?
It might also be useful to remove the desktop-glib-only
part and use the gnome-3-34
extension instead, although that might require some more work.
I think it’s best I migrate these to bed tutorials here and point them over here, so it’s maintainable by others